Clayton Brook Primary School

  1. Our Curriculum
  2. Curriculum Content
  3. Computing

Computing

As a school, we have adapted the Teach Computing primary computing scheme. This offers pupils a computing education designed for mastery using research-led computing pedagogies covering all three strands of the computing curriculum:

  • Computer science
  • Information technology
  • Digital literacy 

Clayton Brook visions and principles for computing

Computing overview

Computing in the EYFS

Although Technology is no longer a statutory subject or an Early Learning Goal, we like to provide computing opportunities for the children to prepare them for this subject in Year 1.  Across the year, children will get to explore using the IWB and explore using instructional toys such as bee bots. You might also see the following things:

·        Algorithms (Instructions): Follow recipe steps, direct a friend through an obstacle course, or sequence daily visual timetables.

·        Decomposition (Breaking problems down): Split a big task up, like tidying a messy play area by sorting blocks first, then books.

·        Pattern spotting: Notice and extend repeating patterns using beads, natural objects, or movement routines.

·        Debugging (Trial and error): Build a tall tower, see it fall, and talk about how to make the next base stronger.

Computing at Clayton Brook